About This Game Shovel Knight: Treasure Trove is the full and complete edition of Shovel Knight, a sweeping classic action adventure game series with awesome gameplay, memorable characters, and an 8-bit retro aesthetic! Become Shovel Knight, wielder of the Shovel Blade, as he runs, jumps, and battles in a quest for his lost beloved. Take down the nefarious knights of the Order of No Quarter and their menacing leader, The Enchantress.But that’s not everything! Shovel Knight: Treasure Trove will feature three additional campaigns that are games all unto themselves! Take control of Plague Knight, and Specter Knight on adventures of their own, with King Knight joining later as a free update! Together, they form a grand and sweeping saga!With a fully cooperative campaign, a full-featured challenge mode, body swap mode, and a 4 player battle mode (Coming soon!) you’ll be digging for a long time. With Shovel Knight: Treasure Trove, you get it all. Uphold the virtues of Shovelry, earn relics and riches, and discover the true meaning of shovel justice!Includes:Shovel Knight: Shovel of Hope – Steel your Shovel Blade and start digging through the adventure that started it all! Jump, battle foes, and discover treasures as you quest to defeat the Order of No Quarter and their vile leader, The Enchantress.Shovel Knight: Plague of Shadows – Prime your potions and become the maniacal alchemist Plague Knight in his adventure to brew the ultimate potion! Combine bomb parts to create custom combinations, discover new items, areas and bosses, and maybe even discover a bubbling romance.Shovel Knight: Specter of Torment – Summon your scythe in the prequel to Shovel Knight! Take control of Specter Knight to dash through completely redesigned levels by climbing walls, mastering a new arsenal of weapons, and slashing your foes to ribbons. Become the reaper, discover your melancholy past, and recruit the Order of No Quarter!Shovel Knight: King Knight's Campaign (Coming soon)Shovel Knight: Battle Mode (Coming soon)Features:Yacht Club Games' beautifully authentic style bridges the gap between yesterday and today. Design, art, and audio hearken back to the days of 8-bit.The systems of today also give Shovel Knight modern touches: detailed animation, multilayered parallax backgrounds, and evolved game design.Leap over gaps! Duel with foes! Uncover treasure! Find Secrets! Upgrade! Shovel Knight is simple to learn and play, but challenge lies everywhere.Multiple awesome soundtracks by Jake "Virt" Kaufman with additional songs by Manami Matsumae!Amass riches to upgrade your armor and weapons.Detailed, living background and animation! Big, beautiful pixels!Lovable characters and bosses!Balanced gameplay is a warm welcome to newcomers, and an old embrace for experts.A light touch to narrative with humor, levity, and heart.Retell the adventure and uncover all of the world's secrets with New Game+!Challenge Mode - A full featured mode with over 50 challenge levels that up the ante in every way!Body Swap - Did you ever wish Shovel Knight was a lady, or Shield Knight was a guy? Well, now you can change them all around however you want, with brand new designs for all of the main characters in Shovel of Hope!Co-op! – Grab a friend and play through Shovel of Hope as a fully cooperative adventure! 7aa9394dea Title: Shovel Knight: Treasure TroveGenre: Action, Adventure, IndieDeveloper:Yacht Club GamesPublisher:Yacht Club GamesRelease Date: 26 Jun, 2014 Shovel Knight: Treasure Trove Crack Gamehackstudios Shovel Knight - Now Available on Linux!: Hey! You there! Shovel Knight is now available on Linux! No longer must you brave the perils of emulators, virtual machines, dual booting, or what-have-you to do battle against the forces of evil. Now that Windows, Mac and Linux are all released, you can play Shovel Knight on your system(s) of choice!If you're using a controller but it's not being detected on Linux, or any platform, you can help out by submitting your device information. It's easy! Just check out this page.[yachtclubgames.com]Version 1.2.1 also includes a few minor changes:•Clarified cheat activation text to be a little less scary.•Fix: Gastronomer forgetting to serve remaining meals if Shovel Knight leaves just as a sequential meal was being served. Ah, the old dine and dash and then dine again trick...Not all that much, right? That's because the team is hard at work on some exciting big new updates! First up is playable Plague Knight! It will be a transmutationally fun time!. 2.4 - Now Available In Russian and Brazilian Portuguese!: Hello again! Summer is almost over but our love for updating Shovel Knight lives on! We've also been hard at work on the remaining two campaigns. If you haven't seen the mobility preview for Specter Knight's Update then be sure to check it out here[yachtclubgames.com]. Plenty of great gifs and exciting new gameplay await!Now on to today's update!New languages supported! Russian and Brazilian Portuguese are now selectable!Text and formatting fixes across Shovel Knight and Plague Knight campaigns.Additional controller support.Fix: Secret title screen code not working when confirm/cancel is swapped.Fix: Calibrate Screen Gamma fix when confirm/cancel switchedFix: Improvements for text replacement cheats.Fix: Challenge “Extendo Retractro” having inconsistent platform timing.Fix: Can no longer pause while game is transitioning.Fix: Specter Knight sometimes floating offscreen during banquet battle intro.Fix: Enchantress dialogue line not being readable. Enchantress no longer interrupts her own dialogue during the to the battle entrance.Fix: Tinker Knight Boss reveal will now wait until the player is on screen.Fix: Moving platforms can no long push pickups in a way that they move infinitely in one directionFix: Saving text background now visible on same frame as textFix: Tinker Knight being able to be hit during intro.Fix: Can no longer slide off catapult before it launches youFix: Sometimes being able to escape Specter Knight boss fight.Fix: Plague Knight specific cheats will no longer activate unless Plague Knight is unlocked.Fix: Hoppicles can no longer fall through platformsFix: Single checkpoint cheat not workingFix: Lava fish now die in water if fished out. They also die if on land for too long.Fix: Can no longer bind the same button to multiple actions. Added a visual effect when attempting to bind a button already used by another action.Fix: Can no longer open inventory during challenge mode bosses introFix: Enemy larger cheat fixes for Tinker Knight and Remnant of FateFix: Autoscroll with invincibility cheats creating soft locks.Fix: Teethalon can no longer be hurt while offscreenFix: [Shovel] Striking Plague Knight's vat once again has blocking knockback.Fix: [Shovel] Can no longer hit campfire during dream. I guess this would be considered sleep shovelling?Fix: [Shovel] The Big Creep’s health sometimes still being active after defeatFix: [Shovel] The Big Creep spawning issues when activating lights and transitioning rooms simulataneouslyFix: [Shovel] Player now turns to face the The Big Creep during bosds intro. It’s not that kind of ghost!Fix: [Shovel] Ghosts being hit during cutscene in Hall of ChampionsFix: [Shovel] Served but not yet eaten food from the Gastronomer will still waiting at the Village when you begin New Game+. Leftovers+?Fix: [Shovel] Can now earn the Sparker feat on Black Knight, Mr. Hat, Reize, Baz, and Phantom Striker.Fix: [Shovel] Well Met Feat now requires Mr. Hat to be defeated as well.Fix: [Shovel] Striking Boss Plague Knight's vat as Shovel Knight once again has blocking knockback.Fix: [Shovel] Flare Wander Feat no longer unlocks when hitting a block.Fix: [Shovel] Super Sphere Feat sometimes unlocking from objects that were not hit by Chaos Orb.Fix? [Shovel] Dolly will now discuss her interest in purchasing a beret at Mr. Hat’s Fancy Shop instead of a brooch! Immersion maintained.Fix: [Shovel] Visual frame sync issue with the mobile gearFix: [Plague] Alchemy Shop sometimes displayed improperly formatted text.Fix: [Plague] Entering the Alchemy shop quickly no longer makes input invalidFix: [Plague] Being able longer throw bombs in between boss fights in banquet battleFix: [Plague] Tinker Knight Boss works better with the Sentry FuseFix: [Plague] Temporarily unable to move if using the vat during exactly during a screen transition.Fix: [Plague] Hall of Champion Guards can no longer be hit during dialogueFix: [Plague] Can no longer talk to Troupple King while standing on a VatFix: [Plague] Village screen transition loop improvedFix: [Plague] Hall of champions erroneously taking 1000 gold when re-entering.Fix: [Plague] Blowing up Hedge Pupil’s house and leaving the screen breaking the gameFix: [Plague] Sometimes being able to jump or use relics when input is disabledFix: [Plague] Bosses not resetting the state of the Bomb Jump Blitz Feat. It should now possible to earn while retrying a boss or when fighting multiple bosses in a row.Hotfix Version 2.4AFixed a crash that occurs when listening to one of Croaker's jokes in Brazilian Portuguese. I guess you can say he was really killing it! (Sorry.)It is once again possible to bind the same button to multiple actions when editing Single binds. The menu will flash red to warn of a duplicate, but it will no longer stop those who want to setup their input this way!Fixed Mobile Gear relic getting destroyed by Tinker Knight's thrown wrenches while in motion.Adjusted a few typos in Russian and Brazilian Portuguese. Thank you to everyone who contacted us to help fix these.. Shovel Knight - Build Notes 7/23 - 1.1: How goes it, adventurers? A few additions followed by a fair bunch of fixes for some oddities in this round of updates. Thanks again, everyone, for continuing to contact us with suggestions, issues, and beyond! Be it through email or on the message boards here!•NEW! Borderless window option added to video options menu.•Tweak: Fixed a portrait and added one slacker to the Hall of Champions.•Additional controller support•Fix: Timing issue where the Inventory screen could be opened with the game unpaused.•Fix: Getting captured by Treasure Knight’s chest while using the Ichor of Boldness leading to a missing Shovel Knight.•Fix: Cheats not carried over in New Game+ when a file is reloaded.•Fix: Falling into pit during final boss battles leading to soft lock.•Fix: Escaping final battle with Propeller Dagger.•Fix: Fall through floor if using Dust Knuckle when defeating Polar Knight during Round Table.•Fix: Enchantress blocks frozen by creative Chaos Orb use.•Fix: Entering Enchantress fight with shovel drop causing crash.•Fix: V-sync Ladder Climber animation timing. Version 1.2 - Around The World!: Shovel Knight goes international! Now you can play the entire game in English, French, Italian, German, or Spanish! Swap between languages at any time within the Options Menu. Whether you're playing the game for the first time, picking up a new language, or just trying out a new flavor of the Shovel Knight adventure -- we hope you enjoy it! Thanks to the team at Words of Magic for their tireless work in translating the Shovel Knight spirit. Squeezing puns into fixed-width NES font space is no laughing matter!Mac Players: Shovel Knight 1.2 now runs on a wider range of earlier OS versions. Mavericks not required!. Shovel Knight - Build Notes 7/2 - 1.0D: Hello again. Our short list of larger improvements and features is growing fast! Until then here is an incremental update with a focus on making sure everyone's game session runs smoothly! And by that I mean here are some bugfixes!•Feat progress is now immediately saved upon unlocking. Previously Feats could be unlocked but lost by the regular saving mechanisms if the game exited or turned off before reaching an autosave point. Very common when completing a "run" centered Feat.•Fix: (Alchemy Lab) Sound would loop forever if the Potion Master mid-boss was defeated at a certain frame •Fix: (Tower: ????) Soft lock involving NPC AI.•Fix: Double KO during a boss battle disabled access to pause and relic menus for the rest of the stage.•Potential Fiix: SNES MayflashAdapter and LogitechWingmanRumblepad controller bindings. Please let us know if you are still experiencing issues with these devices!. Version 2.01 - Tidying Up The Lab: How do you do, fellow alchemists.We have a whole boatload of bug fixes all focused around Plague Knight's campaign. Did you know that Plague Knight is now a playable character? Check out our last big update for more info!Onto the Plague Knight specific fixes!Black Knight now always spawns. Even if another wandering encounter was previously occupying his map node.Old Shovel Knight profiles saved before clearing the Flying Machine are no longer stuck on that node.Fixed minor text errors in various languages.Treasure Knight’s anchor no longer travels through walls in certain edge cases.Treasure Knight’s chest can no longer be broken by certain special attacks.Clearing to the Explodatorium last (out of the 3 possible Tier 2 stages) no longer skips the Potionarium cutscene (and therefore it is no longer possible to miss the health upgrade).Item completion totals should now add up to 100%.Spending all Cipher Coins no longer removes Cipher Coin collection information from the Inventory’s Gear Tab.Cipher Coin count is now accurate when checking inventory in the Plains of Passage.Binding two separate attack buttons no longer allows Plague Knight to throw bombs while bomb charging.Equipping the Ward Robe and using Berserker's Brew Arcana no longer cause unintended knockback.Using Vat Arcana on the same frame as falling through downward screen transition no longer causes Plague Knight to hang in place.Title screen codes can now be activated with the menu’s arrow keys in addition to the bound in-game directions.End credits characters all appear in front of the houses.Dying while also defeating The Enchantress no longer causes a non-progression.Fast cheat now doesn’t run you past Armory cutscene.Cheating your way to clear the second Black Knight still results in Percy showing up at the Potionarium..Always dancing cheat no longer breaks certain cutscenes.Fixed challenge mode restart issues when using legacy vsync settings.Fixed double Shovel Knight’s appearing in the Banquet Hall when playing with legacy vsync settingsCursor now hides once again when placed over the game window.Fixed issues with Steam overlay with certain screen scale settings.Thanks, everyone, for bringing these issues to our attention-- and our apologies that these found their way into the game to begin with. Here's to continue to making the game the best it can be. And, of course, we hope you're enjoying the new campaign!. Shovel Knight - Build Notes 7/3 - 1.0E: So soon? We wanted make a few more adjustments so that you all can continue enjoying the game this weekend!•NEW: Controller option allows disabling all in-game controller input. Intended for players who might need to use external gamepad mapping tools -- we’ll continue to support as many input devices as we possibly can!•Fix: “Reflect Lord" Feat only counting reflected shots if the reflected attack was non-fatal.•Fix: DualShock button prompts not auto-detecting.•Fix: Treasure Knight getting caught on walls during vertical downward anchor shots.•Fix: High flying Player could retreat to the previous screen while battling Specter Knight. Respect goes to Specter for his tenacity in continuing to hunt down Shovel Knight in this situation.. 3.3 - The Battletoads Drop In To Brawl!: After having finally saved up enough jet fuel, the intergalactic journey of the ‘toads has brought them to Steam! After all that space travel, they’re just dying to get out and stretch their frog legs. Oh, that’s right. We’re very excited to announce that you can now brawl with the best of them! Rash, Zitz, and Pimple are all dropping in for an extra radical encounter!Change Log. Treasure Trove Last Chance Sale!: Greetings, treasure seekers!We’re hard at work putting the final touches on King of Cards and Shovel Knight Showdown. After more than 5 years of development, the final pieces of the Shovel Knight saga will be complete! To celebrate this momentous occasion, we want to give everyone one last chance to get Shovel Knight: Treasure Trove at the lowest price ever! Remember, after the final games are included, the price increases to $39.99 (USD)!Shovel Knight: Treasure Trove is now on sale at a whopping 50% off!! This is the lowest price Treasure Trove has ever been by far!https://store.steampowered.com/app/250760/Shovel_Knight_Treasure_Trove/Not ready yet to commit to the whole pack? We’ve also discounted Shovel Knight: Specter of Torment as well!https://store.steampowered.com/app/589510/Shovel_Knight_Specter_of_Torment/Update on King of Cards + Showdown
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